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Survivors of Xcalibur VR | Game Assets

This is the result of 8 months I spent working with very talented people on the VR game "Survivors of Xcalibur". In our team of four I was responsible for:
- Art Direction
- Character/Creature Design and Modeling
- Animation
- Integration of models into the project in Unity
- VFX and partially Technical Art
- UI/UX
- Marketing Materials

Inspired by anime such as Tekkaman, the project was originally intended to be a fun action figure experience, translating children's fantasies into gameplay. Unfortunately, due to reasons beyond my control I was not able to continue working on the project. Regardless, it was a great adventure that gave me a lot of experience and allowed me to work on my first VR project.

Early Access: https://www.meta.com/pl-pl/experiences/survivors-of-xcalibur/7397421080323670/

Icon design for upgrades and help with marketing materials: https://www.artstation.com/kamilakotnis

Early enemy roster

Early enemy roster

Early sketches for the Enemies

Early sketches for the Enemies

Some of the level assets I've created to the game

Some of the level assets I've created to the game

Player Weapons in form of giant swords placed in the current stage

Player Weapons in form of giant swords placed in the current stage

A visual exploration of what we wanted the gameplay to look like

A visual exploration of what we wanted the gameplay to look like

Game Logo

Game Logo

Hero Art

Hero Art

Portrait

Portrait